let app = Shell.AppSystem.get_default().lookup_app(appId);
- Main.overview.shellInfo.setMessage(_("%s has been added to your favorites.").format(app.get_name()), Lang.bind(this, function () {
+ Main.overview.setMessage(_("%s has been added to your favorites.").format(app.get_name()), Lang.bind(this, function () {
this._removeFavorite(appId);
}));
},
if (!this._removeFavorite(appId))
return;
- Main.overview.shellInfo.setMessage(_("%s has been removed from your favorites.").format(app.get_name()),
- Lang.bind(this, function () {
+ Main.overview.setMessage(_("%s has been removed from your favorites.").format(app.get_name()),
+ Lang.bind(this, function () {
this._addFavorite(appId, pos);
}));
}
// signal handlers and so forth. So we create them after
// construction in this init() method.
init: function() {
- this.shellInfo = new ShellInfo();
+ this._shellInfo = new ShellInfo();
this._viewSelector = new ViewSelector.ViewSelector();
this._group.add_actor(this._viewSelector.actor);
this._relayout();
},
+ setMessage: function(text, undoCallback, undoLabel) {
+ this._shellInfo.setMessage(text, undoCallback, undoLabel);
+ },
+
_onDragBegin: function() {
DND.addDragMonitor(this._dragMonitor);
// Remember the workspace we started from
this._mount.unmount_finish(res);
} catch (e) {
let message = _("Failed to unmount '%s'").format(o.get_name());
- Main.overview.shellInfo.setMessage(message,
- Lang.bind(this, this.remove),
- _("Retry"));
+ Main.overview.setMessage(message,
+ Lang.bind(this, this.remove),
+ _("Retry"));
}
}
};